EverlastWiki

Desolate zones

Broken bridges, empty coops and a smelter left in ruins. Hand in what the locals ask for, stage by stage, and the building comes back. Every item you give pays out XP and merits on the spot.

Apple Farm BridgeWest Road Chicken CoopsWest Road Fishing BridgeWest Road Animal StablesBadongerst Bank BoxBadongerst DocksBadongerst Tunnels DoorBadongerst SmelterBadongerst Flower FieldOpen on the map
Every desolate zone on the world map.

How rebuilding works

  1. Walk up to the ruin and open it. It shows what the current stage still needs.
  2. Hand in any amount of what it asks for. Each item pays its XP to you straight away, and counts one merit for the region. Coins count one merit per 100 and one Warden XP per 50.
  3. Once every slot is full, a construction event starts at the site. Help it along; when it succeeds the building moves to its next stage.
  4. After the last stage the building stays rebuilt for a while (shown for each zone), then falls to ruin and asks for help again.

Merits are also what the estate counts: reaching 2,000 merits in a region gives you one more estate point. See the estate page.

Badongerst

Pays Badongerst Merits.

ZoneStagesItems to hand inMerits in allStays rebuilt
Apple Farm Bridge43906944h 30m
West Road Chicken Coops45707304h
West Road Fishing Bridge41963113h
West Road Animal Stables43495294h
Badongerst Bank Box31062023h
Badongerst Docks44385663h 30m
Badongerst Tunnels Door31024475h
Badongerst Smelter35708404h
Badongerst Flower Field22884804h

Loima Shores, Southern Swamp, Shimmering Kal, Kirrin Moorne have merits of their own, but no desolate zones in the game yet.