


Kal CrossingBadongerstLoima ShoresSouthern SwampShimmering KalKirrin MoorneOpen on the map
Kal Crossing
The game has no description of Kal Crossing yet.
28 people, 24 creatures, 8 world events, 0 desolate zones

Badongerst
Located in the valley just West of Kal Crossing, the people of Badongerst are still redeveloping the region after a war wiped most of the farmsteads of the region out nearly a hundred years ago.
16 people, 27 creatures, 3 world events, 9 desolate zones

Loima Shores
Along the shores of the Amperus Loima in the West lies the Loima Shores. A town is being built from scratch in this region, and the people there need help realizing their dream.
1 person, 5 creatures, 0 world events, 0 desolate zones

Southern Swamp
Far to the Southwest is the Southern Swamp, a dangerous stretch of hostile land where only the rugged survive. Between the village of Mirehaven and the Pirate's Hideout, there is always more to build.
0 people, 14 creatures, 0 world events, 0 desolate zones

Shimmering Kal
Just South of Kal Crossing is the Beautiful Shimmering kal, a wild region of rolling hills and lakes. Among the hills is a fortress in desperate need of repairs for both travelers, and the guards defending it.
0 people, 11 creatures, 0 world events, 0 desolate zones

Kirrin Moorne
The Kirrin Moorne divides South Umbardom from Northgaelia, and within it are a number of structures left to disrepair. Fixing these around the Moorne Checkpoint will help make the journey through the Moorne easier.
15 people, 23 creatures, 6 world events, 0 desolate zones
