24 quests, worth 30 quest points between them. See the order to do them in.
| Quest | Start | Needs | Rewards | Steps |
|---|---|---|---|---|
| A Business Adventure Scout an abandoned mineshaft for Sterling Gaither and bring back the previous owner's logbook. | Sterling GaitherKirrin Moorne | 1 quest point500 | 3 | |
| Artifact Of The Matter Recover the pieces of the map and use them to find and dig for buried treasure. | Scrap Of PaperKal Crossing | One Short Lesson | 1 quest point200 | 7 |
| Deep Trouble Escort the injured soldier Gullible Roger out of the Abyss and back to the surface. | Gullible RogerKirrin Moorne | None | 1 quest point750 | 10 |
| From Nothing Help Sir Theodore Badon root out the occultists kidnapping travelers on the South Road. | Theodore BadonKal Crossing | 2 quest points600 | 7 | |
| Humble Beginnings Help Iris prepare dinner at the estate. A simple day that becomes anything but. | On your first loginEstate Indoor Overworld | None | 1 quest point100 | 19 |
| In Search Of The Past Losing The Future Finish deciphering the Spot Cap rune stones with Orvyn, and find out what the Spot Caps will pay to keep them secret. | Orvyn Argotte | Wild Night | 1 quest point1,200 | 11 |
| Learning To Fly Help the Thrunk build - and enchant - a flying ship. | Velkin Paper BrickzKirrin Moorne | None | 1 quest point | 4 |
| Meeting With Death Your relationship with death is a rather fickle one. Death will always come to us all. | On your first death | None | None | 1 |
| More Than You Can Chew Tartiana is desperate for help before the King's Birthday Party. | Tartiana LinzerKal Crossing | One Short Lesson | 1 quest point200 | 7 |
| One More Thing Help Cassius lay an old spirit to rest. | Cassius BooneKal Crossing | One Short Lesson | 2 quest points500 | 17 |
| One Short Lesson Resurrected by a mysterious stranger, you must find your place of death and gear up to track down a lost friend from your past. | After Humble Beginnings | None | 1 quest point100 | 28 |
| Path of the Warden Trade stories with the Grand Master Warden until he decides what you are made of. | Grand Master WardenKirrin Moorne | None | 1 quest point1,500 | 5 |
| Paths Diverge Help a young druid decide between her path and her heart. | AlbaBadongerst | 1 quest point1,000 | 10 | |
| Persistence Help the Bellows make their case for steel armor for the guards. | Agneiss BellowsKal Crossing | 2 quest points800 | 20 | |
| Securing The Region Help the Moorne guards weather the wolves, the Thrunk, and the occultists hiding behind it all. | Captain Frederick HeggcornKirrin Moorne | None | 1 quest point800 | 14 |
| Shepherd For Hire Barnus requires some help for coin. | Barnus RyskampKal Crossing | One Short Lesson | 1 quest point100 | 7 |
| The Badongerst Blaze Investigate the five-year-old fire that razed the old Badongerst castle and clear Elmer Albero's name. | Itsop LloydBadongerst | One Short Lesson | 1 quest point1,000 | 17 |
| The Bloat Help a hidden tribe of Spot Caps gather the ingredients to cure their dying elder. | Waning Stump the ShieldKirrin Moorne | Securing The Region | 1 quest point600 | 5 |
| The Crown - Part 1 Head south with Theodore to find an occultist informant in the swamplands. | Theodore BadonKal Crossing | 3 quest points1,400 | 8 | |
| The Crown - Part 2 Track down the kidnapper plaguing Mirehaven alongside Sir Theodore Badon. | Marco Velian | 3 quest points1,600 | 16 | |
| The Historianandthe Spot Caps Help a Northgaelian scholar meet the Spot Caps and decipher their lost rune stones. | Orvyn Argotte | The BloatPath of the Warden | 1 quest point900 | 12 |
| The Lost Artist Find Mcgee's apprentice and help finish an unfinished painting. | McGee's JournalKal Crossing | 1 quest point200 | 8 | |
| The Mystery Of The Meat Help Heather Vayne experiment with cooking Valac meat until you find a recipe that works. | Heather VayneBadongerst | 1 quest point1,800 | 4 | |
| Wild Night Attend a Spot Cap festival, black out, and spend the morning putting the Moorne back together. | Shining Leaves the ElderKirrin Moorne | The Historianandthe Spot Caps | 1 quest point700 | 17 |
Quest order
Each row needs a quest from a row above it. Under each name are the quests it waits for.
Firstneeds no other quest
Second2 quests
- One Short Lessonafter Humble Beginnings
- The Bloatafter Securing The Region
Third6 quests
- Artifact Of The Matterafter One Short Lesson
- More Than You Can Chewafter One Short Lesson
- One More Thingafter One Short Lesson
- Shepherd For Hireafter One Short Lesson
- The Badongerst Blazeafter One Short Lesson
- The Historianandthe Spot Capsafter The Bloat and Path of the Warden
Fourth3 quests
- From Nothingafter One Short Lesson, One More Thing, Shepherd For Hire and More Than You Can Chew
- The Lost Artistafter One Short Lesson and More Than You Can Chew
- Wild Nightafter The Historianandthe Spot Caps
Fifth3 quests
- In Search Of The Past Losing The Futureafter Wild Night
- Persistenceafter One Short Lesson and The Lost Artist
- The Crown - Part 1after From Nothing
Sixth1 quest
- The Crown - Part 2after The Crown - Part 1
