Stats
- Weapon
- One-handed
The game data gives this weapon no weapon type, and the server only pays combat experience for hits with a typed weapon in your main hand. As things stand its hits train nothing, apart from Sorcery abilities, which always train Sorcery.
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|---|---|---|---|
| Common | x1.00 | - | 0 | - |
| Uncommon | x1.10 | - | 2 | - |
| Rare | x1.15 | - | 3 | - |
| Epic | x1.20 | - | 4 | - |
| Legendary | x1.25 | - | 5 | - |
How to get it
Nothing in the game data hands this out directly. It may come from dialogue, a scripted event, or it may not be obtainable yet.
