With 1,800 humanity, a craft has a 5% chance to give twice the items. Gear from the first focused craft of a recipe is always Common; score an S on it and you get a second one, rolled at S. See crafting grades.
Practice
3 recipes
- Needs
- Nothing
- Time
- 10s per auto craft; focused craft: 10 stages of 10s, S grade at 65% of the top score
- Curse
- +6 per craft
- Needs
- Nothing
- Time
- 10s per auto craft; focused craft: 10 stages of 10s, S grade at 65% of the top score
- Needs
- Nothing
- Time
- 10s per auto craft; focused craft: 10 stages of 10s, S grade at 65% of the top score
- Curse
- +6 per craft
No level needed
4 recipes
- Needs
- Time
- 0.5s per auto craft
- Curse
- +6 per craft
- Needs
- Time
- 0.5s per auto craft
- Curse
- +6 per craft
- Needs
- Time
- 0.5s per auto craft
- Curse
- +6 per craft
- Needs
- Time
- 0.5s per auto craft
- Curse
- +6 per craft
