Combat
Every attack starts from a damage stat of 22. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.
Resistances
Slash43takes 47.7%
Pierce36takes 53.8%
Bludgeon16takes 75.9%
Cold5takes 91.8%
Heat56takes 38.2%
Energy29takes 60.7%Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with cold and avoid heat.
Its combat skills: Dexterity 22, Strength 38, Defense 4, Ranged 22 and Sorcery 22. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.
A heavy hit staggers a large creature for 0.25s and knocks it back half a metre. A parry stuns it for 2s.
Attacks
| Attack | Type | Damage | Damage type | Wind-up | Cooldown | Effects |
|---|---|---|---|---|---|---|
| Demon Swipe | Melee | 100% | Pierce | 0.3s | 3s | 15 stamina damage |
| Demon Double Slash | Melee | 100% | Pierce | 0.3s | 5s | 15 stamina damage |
| Demon SlamHeavy | Melee | 100% | Bludgeon | 0.4s | 6s | 45 stamina damage |
Damage is a share of this creature's damage stat of 22, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage.
Drops
Nothing. It drops no loot when it dies.
Where to find it
| Place | Region | Spawns | Notes |
|---|---|---|---|
| Hidden Tunnels | Badongerst | 1 |
1 spawn point in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.
Experience
Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a injured brute down from full health is worth about 324 xp in total. Damage it blocks or you take gives Defense xp on top.

Badongerst