Combat
Every attack starts from a damage stat of 18. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.
Resistances
Slash9takes 85.7%
Pierce7takes 88.7%
Bludgeon14takes 78.6%
Cold9takes 85.7%
Heat7takes 88.7%
Energy14takes 78.6%Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with pierce and avoid bludgeon.
Its combat skills: Dexterity 51, Strength 16, Defense 3, Ranged 4 and Sorcery 4. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.
A heavy hit staggers a small creature for 0.4s and knocks it back 2 metres. A parry stuns it for 3.5s.
Attacks
| Attack | Type | Damage | Damage type | Wind-up | Cooldown | Effects |
|---|---|---|---|---|---|---|
| Spider Pincer Strike | Melee | 100% | Pierce | 0.3s | 1s | 8 stamina damage |
| Spider Acid Spit | Area | 15 per pool | Untyped | - | 8s | |
| Spider Web Shot | Ranged | 0.5 (untyped) | Untyped | - | 10s |
Damage is a share of this creature's damage stat of 18, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage. An untyped hit skips the damage stat altogether and only scales the base damage of 1, so it barely hurts.
Drops
Chances are per kill, assuming no magic find.
| Item | Amount | Per kill | In 10 kills | Kills for 50 / 90 / 99% |
|---|---|---|---|---|
| 1 | 1 in 251.1% | 99.9% | 1 / 4 / 7 | |
| 1 | 1 in 2.245.8% | 99.8% | 2 / 4 / 8 | |
| 1 | 1 in 2.540.1% | 99.4% | 2 / 5 / 9 | |
| 1 | 1 in 333% | 98.2% | 2 / 6 / 12 | |
| 1 | 1 in 3.628% | 96.2% | 3 / 8 / 15 |
Where to find it
| Place | Region | Spawns | Notes |
|---|---|---|---|
| Overworld | Shimmering Kal | 3 | |
| Overworld | Southern Swamp | 8 |
11 spawn points in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.

Open on the mapExperience
Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a swamp crawler down from full health is worth about 108 xp in total. Damage it blocks or you take gives Defense xp on top.

Shimmering Kal
Southern Swamp