Stats
- Weapon
- One-handed
- Tier
- 4
- To equip
- level 40
Sorcery - Gives you
- Cold Cyclone, Block, Cold Hail, Force Push
| Damage type | Attack | Defense | Blocks | Block cap |
|---|
Slash | - | - | - | - |
Pierce | - | - | - | - |
Bludgeon | - | - | - | - |
Cold | 25 | - | - | - |
Heat | - | - | - | - |
Energy | - | - | - | - |
While blocking and facing the attacker, each hit is cut by the block share for its damage type, but never by more than the cap. A parry doubles the share. Blocking a hit costs a fifth of your maximum stamina.
The game data gives this weapon no weapon type, and the server only pays combat experience for hits with a typed weapon in your main hand. As things stand its hits train nothing, apart from Sorcery abilities, which always train Sorcery.
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|
| Common | x1.00 | 40 | 0 | 699 coins |
| Uncommon | x1.10 | 40 | 2 | 1,048 coins |
| Rare | x1.15 | 42 | 3 | 1,537 coins |
| Epic | x1.20 | 44 | 4 | 2,446 coins |
| Legendary | x1.25 | 46 | 5 | 4,194 coins |