Stats
- Weapon
- mace
Hitting something with it trains Strength. You earn 1.8 experience for every point of damage dealt.
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|---|---|---|---|
| Common | x1.00 | - | 0 | 24 coins |
| Uncommon | x1.10 | - | 2 | 36 coins |
| Rare | x1.15 | - | 3 | 52 coins |
| Epic | x1.20 | - | 4 | 84 coins |
| Legendary | x1.25 | - | 5 | 144 coins |
How to get it
Nothing in the game data hands this out directly. It may come from dialogue, a scripted event, or it may not be obtainable yet.
What it sells for
| Shop | Pays | Why it buys |
|---|---|---|
| 24 coins | General store | |
| 14 coins | General store | |
| 10 coins | General store | |
| 7 coins | General store |
Other maces
| Item | Needs | Attack (all types) | Value |
|---|---|---|---|
| - | 24 coins | ||
| Strength 1 | 8 | 20 coins | |
| Strength 10 | 12 | 83 coins | |
| Strength 20 | 17 | 238 coins |
