Stats
- Worn on
- Ring
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|
| Common | x1.00 | - | 0 | 15,480 coins |
| Uncommon | x1.10 | - | 2 | 23,220 coins |
| Rare | x1.15 | - | 3 | 34,056 coins |
| Epic | x1.20 | - | 4 | 54,180 coins |
| Legendary | x1.25 | - | 5 | 92,880 coins |
How to get it
Nothing in the game data hands this out directly. It may come from dialogue, a scripted event, or it may not be obtainable yet.
Other ring gear
| Item | Needs | Value |
|---|
Silver Ring | | 150 coins |
Opal Ring | | 525 coins |
Topaz Ring | | 694 coins |
Gold Ring | | 300 coins |
Emerald Ring | | 1,762 coins |
Sapphire Ring | | 1,107 coins |
Uncharged Ring of Reflection | | 587 coins |
Uncharged Robust Ring | | 756 coins |
Uncharged Ring of the Abyss | | 1,232 coins |
Uncharged Magnet Ring | | 1,887 coins |
Uncharged Ring of Gathering | | 8,280 coins |
Uncharged Adapting Ring | | 15,480 coins |
Ring of Reflection | | 787 coins |
Robust Ring | | 1,041 coins |
Ring of the Abyss | | 1,660 coins |
Magnet Ring | | 3,474 coins |
Ring of Gathering | | 9,660 coins |