EverlastWiki

How it works

Health and stamina

Vitality sets your maximum health and Dexterity your maximum stamina. Health only refills itself to 40%, so food does the rest.

Maximum health and stamina

You start with 100 of each.

  • Health is 100, plus 2 for every Vitality level above 1, plus a bonus of 1 from level 50 (2 at level 100). That is 199 at level 50 and 300 at level 100.
  • Stamina is 98 plus twice your Dexterity level while it is under 50, 99 plus twice your level from 50 to 99, and 300 at level 100.

Both use your effective level, so boosts count, and gear can add bonus health or stamina on top.

LevelMax health (Vitality)Regenerates up toTime to get there from 1 healthMax stamina (Dexterity)
1100403m 54s100
5108444m 18s108
10118484m 42s118
15128525m 06s128
20138565m 30s138
25148605m 54s148
30158646m 18s158
40178727m 06s178
49196797m 48s196
50199807m 54s199
60219888m 42s219
70239969m 30s239
8025910410m 18s259
9027911211m 06s279
9929711911m 48s297
10030012011m 54s300

Levelling Vitality also heals you 10 health for every level gained, and levelling Dexterity gives you 2 stamina per level.

Natural regeneration

Health comes back on its own at 10 a minute, one point every six seconds. It stops at 40% of your maximum. Past that, you need food.

Some effects raise or lower the rate, and the last curse stage, Death's Door, stops it altogether (see occultism and the curse).

Stamina refills much faster, 43 a second. After you use an ability it waits 0.7 seconds before refilling. Sprinting drains 7 a second instead.

Blocking costs stamina

Every hit you block takes 20% of your maximum stamina, and a blocked heavy attack does three times its usual stamina damage. Parries cost nothing. The details are on blocking and parrying.

Food

Eat to heal. Most food heals at once; stews and a few others heal over time, a little every 1.5 seconds for 15 seconds. Fried Lamprey heals a share of your maximum health instead of a fixed amount, which gets better as your health grows.

  • Healing earns Vitality experience: 1.2 for every point of health actually restored. Eating at full health gives nothing.
  • Your food healing multiplier is 1 unless something changes it. The curse cuts food healing by 25% once the meter reaches 50%, and by 50% at 80%.
  • Raw vegetables and fruit heal very little but give some stamina back.

The best healing food in the game right now:

FoodHealsHowStamina
Fried Lamprey35% of maxAt once
Baked Potato with Butter196Over 15s
Sliced Oil Fish171At once
Baked Whitefish134At once
Fancy Pasta123At once
Fish Stew122Over 15s
Sweet Wine109At once
Apple Bread98At once
Fish Pie98At once
Fried Whitefish98At once
Stew98Over 15s
Stuffed Dumplings98At once
Caramelized Apple85At once
Apple Pie76At once
Fried Mushrooms73At once
Pasta73At once

Ichor

Small Ichor, Medium Ichor, Large Ichor and Powerful Ichor carry a healing value, but they heal nothing at first. Ichor healing uses its own multiplier, which is zero until your curse meter reaches 50% ("Ichor now heals") and doubles at 80%. What ichor always does is restore occultic charge and lower your curse. See occultism and the curse.