Forming a party
Captain Badon's advice when you finish the tutorial comes with instructions:
To invite another player to your Party, hold Left Alt to free your cursor, click on them and choose Invite Player to Party. When you receive an invite, press ] to accept or [ to decline. Parties hold up to 4 players, and every member earns 3% bonus xp.
- Inviting someone when you are not in a party makes you the leader of a new one.
- An invite lasts 60 seconds. You cannot invite someone who is already in a party or already has an invite waiting.
- The leader can promote someone else, kick a member or disband the party. Anyone can leave.
What a party shares
- Experience bonus. Every experience award to a party member is multiplied by 1.03, rounded down. It does not matter how far apart you are or how many of you there are.
- Chat. Type /p or /party to talk to the party only.
- Your whereabouts. Party members see each other's health, stamina, level, map and effects, and a marker for each member on the large map.
- Estates. You can visit the estates of your party members, and only theirs.
What a party does not share
- Loot. Drops belong to the player who tagged the creature first. Fighting it together does not split them. See loot and drop rates.
- Kill credit. Quest and task board kills count for the tagger alone.
- Protection from each other. On a world with PvP switched on, party members can hurt each other like anyone else.
So when a party hunts for drops, take turns tagging, or split up the targets.
