Combat
Every attack starts from a damage stat of 19. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.
Resistances
Slash41takes 49.4%
Pierce56takes 38.2%
Bludgeon22takes 68.5%
Cold10takes 84.2%
Heat10takes 84.2%
Energy6takes 90.2%Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with energy and avoid pierce.
Its combat skills: Dexterity 20, Strength 30, Defense 4, Ranged 10 and Sorcery 10. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.
A heavy hit staggers a medium creature for 0.3s and knocks it back 1.25 metres. A parry stuns it for 3s.
Attacks
| Attack | Type | Damage | Damage type | Wind-up | Cooldown | Effects |
|---|---|---|---|---|---|---|
| Sword Swing Combo | Melee | 100% (x1, x1.2) | Slash | 0.3s | 4s | |
| Mace Ground SlamHeavy | Melee | 160% | Bludgeon | 0.6s | 8s | 25 stamina damage |
Damage is a share of this creature's damage stat of 19, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage. It can also raise a guard and block.
Versions
The game has more than one kind of this creature. They share a name but not their numbers.
| Version | Level | Health | Damage | Respawn | Placed | Best drop |
|---|---|---|---|---|---|---|
| Version 1 | 27 | 110 | 19 | 6s | 12 | Nothing |
| Version 2 | 27 | 110 | 23 | 6s | 1 | Nothing |
Drops
Nothing. It drops no loot when it dies.
Where to find it
| Place | Region | Spawns | Notes |
|---|---|---|---|
| Overworld | Badongerst | 3 | |
| Overworld | Kal Crossing | 9 | |
| Indoors, Wesfil Castle | Kal Crossing | 1 |
13 spawn points in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.





Open on the mapExperience
Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a resilient guard down from full health is worth about 198 xp in total. Damage it blocks or you take gives Defense xp on top.

Badongerst
Kal Crossing