Stats
- Weapon
- One-handed
- Tier
- 4
- To equip
- level 26
Dexterity, level 35
Woodcutting
| Damage type | Attack | Defense | Blocks | Block cap |
|---|
Slash | 20 | - | - | - |
Pierce | - | - | - | - |
Bludgeon | - | - | - | - |
Cold | - | - | - | - |
Heat | - | - | - | - |
Energy | - | - | - | - |
While blocking and facing the attacker, each hit is cut by the block share for its damage type, but never by more than the cap. A parry doubles the share. Blocking a hit costs a fifth of your maximum stamina.
The game data gives this weapon no weapon type, and the server only pays combat experience for hits with a typed weapon in your main hand. As things stand its hits train nothing, apart from Sorcery abilities, which always train Sorcery.
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|
| Common | x1.00 | 26 / 35 | 0 | 513 coins |
| Uncommon | x1.10 | 26 / 35 | 2 | 769 coins |
| Rare | x1.15 | 28 / 37 | 3 | 1,128 coins |
| Epic | x1.20 | 30 / 39 | 4 | 1,795 coins |
| Legendary | x1.25 | 32 / 41 | 5 | 3,078 coins |
How to get it
Made by
| Source | Amount | Chance | Notes |
|---|
Morion Axe | 1 | | From 1 Morion Bar. Forging 45, at Standard Anvil |
Other axes
| Item | Needs | Tier | Attack (all types) | Defense (all types) | Value |
|---|
Copper Axe | Dexterity 1, Woodcutting 1 | 1 | 7 | - | 10 coins |
Iron Axe | Dexterity 8, Woodcutting 10 | 2 | 11 | - | 83 coins |
Steel Axe | Dexterity 16, Woodcutting 20 | 3 | 15 | 15 | 238 coins |
Morion Axe | Dexterity 26, Woodcutting 35 | 4 | 20 | - | 513 coins |