Stats
- Weapon
- Two-handed spear
While blocking and facing the attacker, each hit is cut by the block share for its damage type, but never by more than the cap. A parry doubles the share. Blocking a hit costs a fifth of your maximum stamina.
Hitting something with it trains Dexterity. You earn 1.8 experience for every point of damage dealt.
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|
| Common | x1.00 | - | 0 | 48 coins |
| Uncommon | x1.10 | - | 2 | 72 coins |
| Rare | x1.15 | - | 3 | 105 coins |
| Epic | x1.20 | - | 4 | 168 coins |
| Legendary | x1.25 | - | 5 | 288 coins |