What it does
| Changes | By |
|---|---|
| Movement Speed Multiplier | x0.75 (-25%) |
| Strength Level MultiplierThis starts at 0, so multiplying it only scales bonuses you already have from elsewhere. | x0.85 (-15%) |
| Dexterity Level MultiplierThis starts at 0, so multiplying it only scales bonuses you already have from elsewhere. | x0.85 (-15%) |
Where it comes from
| Ability | How | Chance | Stacks |
|---|---|---|---|
| On hit | 3% | 1 stack | |
| Heavy attack | 5% | 1 stack | |
| On hit | 5% | 1 stack | |
| Heavy attack | 10% | 1 stack |
Creatures
- Drunk Pirate 5% of its hits
- Greedy Occultist 5% of its hits
- Lost Occultist 5% of its hits
- Petty Bandit 5% of its hits
- Petty Bandit 5% of its hits
- Road Bandit 5% of its hits
- Road Bandit 5% of its hits
- Swamp Bandit 3% of its hits
How it ends
- It wears off after 15s.
- Removed by
Status Restore Potion. - Dying removes it.
