Damage
Each percentage scales the hit your weapon deals with that damage type.
| Strike | Type | Damage | Stamina damage | Cooldown |
|---|---|---|---|---|
| Hit | Bludgeon | 250% | 4 | 0.3s |
| Heavy attack (hold) | Bludgeon | 500% | 11 | 0.5s |
- Scales with
Strength. - Counts as a light attack.
- The heavy attack costs 15 stamina and has a 0.5s cooldown.
Conditions
How to get it
Hold one of these and the ability fills its slot on your action bar. Items marked "own" set the ability themselves; the rest get it from their weapon type.
| Weapon type | Items |
|---|---|
| Unarmed | An empty main hand |
| Other things you hold |

Bludgeon