Combat
Every attack starts from a damage stat of 20. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.
Resistances
Slash14takes 78.6%
Pierce7takes 88.7%
Bludgeon21takes 69.7%
Cold14takes 78.6%
Heat6takes 90.2%
Energy21takes 69.7%Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with heat and avoid bludgeon.
Its combat skills: Dexterity 45, Strength 19, Defense 4, Ranged 5 and Sorcery 30. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.
A heavy hit staggers a small creature for 0.4s and knocks it back 2 metres. A parry stuns it for 3.5s.
Attacks
| Attack | Type | Damage | Damage type | Wind-up | Cooldown | Effects |
|---|---|---|---|---|---|---|
| Cap Heavy Punch SpenderHeavy | Melee | 300% | Pierce | 1.1s | 1.4s | 12 stamina damage |
Damage is a share of this creature's damage stat of 20, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage.
Drops
Chances are per kill, assuming no magic find.
| Item | Amount | Per kill | In 10 kills | Kills for 50 / 90 / 99% |
|---|---|---|---|---|
| 1-3 | 1 in 250.1% | 99.9% | 1 / 4 / 7 | |
| 1 | 1 in 425.1% | 94.4% | 3 / 8 / 16 |
Where to find it
| Place | Region | Spawns | Notes |
|---|---|---|---|
| Overworld | Kal Crossing | 3 | |
| Overworld | Kirrin Moorne | 3 | |
| Abyss | Kirrin Moorne | 1 | |
| Overworld | Southern Swamp | 7 |
14 spawn points in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.



Open on the mapExperience
Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a deep cap down from full health is worth about 135 xp in total. Damage it blocks or you take gives Defense xp on top.

Kal Crossing
Kirrin Moorne
Southern Swamp