An old man keeps a cabin in the Moorne and no company at all. He trades tea for stories, and over three visits he listens for three things in yours - whether you defend the helpless, whether you chase truths others let lie, and whether you can carry a hard decision. He is the Grand Master Warden, his years are running short, and he is looking for one last apprentice.
Getting started
Visit the old hermit in the cabin northwest of the Moorne Head. He is short on company and long on time.
Talk to Grand Master Warden to take it on.
Requirements
None. Any character can take it on.
Rewards
People involved
- Grand Master WardenStarts the quest
Walkthrough
5 steps. It gives the story away, so open it when you need it.
- 1
Meeting a Master
The old hermit in the cabin northwest of the Moorne Head keeps no company and collects stories instead. Sit with him a while.
- Sit with the old man in the cabin northwest of the Moorne Head.Grand Master Warden
- 2
The First Story
The Grand Master Warden wants a tale of heroism - of standing against impossible odds for someone in their darkest hour. Tell him one.
- Return to the Grand Master Warden to chatGrand Master Warden
- 3
The Second Story
Return to the Grand Master Warden once he has rested and tell him a tale of mystery - of lost truths brought back into the light.
- Return to the Grand Master Warden to chatGrand Master Warden
- 4
The Third Story
Visit the Grand Master Warden again and tell him a tale of difficult decisions, so he can weigh how he might have chosen himself.
- Return to the Grand Master Warden to chatGrand Master Warden
- 5
Your New Story
The Grand Master Warden has a story of his own to tell, and a question at the end of it. Hear him out and give him your answer.
- Return to the Grand Master Warden to chatGrand Master Warden
