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Quest

The Historianandthe Spot Caps

Help a Northgaelian scholar meet the Spot Caps and decipher their lost rune stones.

With the Moorne a little safer than it was, a scholar in far-too-fine robes has stepped off a caravan at the Moorne Fort checkpoint with no idea what to do next. Orvyn Argotte is chasing an elusive tribe of eyeless mushroom folk and the written language they have long since forgotten. Introduce him to Shining Leaves the Elder, keep him from being eaten on the way, and help the two of them prise the first words back out of the Spot Cap rune stones.

From the quest log

Getting started

A man in fine robes is standing around the Moorne Fort looking completely lost. Ask him what he is doing out here.

What the quest log says before you start

Talk to Orvyn Argotte to take it on.

Requirements

Rewards

You also receive these along the way:

Items you will need

Everything the steps ask you to have, make, gather or hand over, at the most any one step asks for.

ItemAmountHowStep
Orvyn's Gift Box1HaveGetting Permission
Nejnik's "Toof Bruzh"1HaveA Suitable Brush, Scrubbing Up
Bucket of Water1HaveScrubbing Up
Ancient Clay1HaveReconstructing the Runes
Chisel1HaveReconstructing the Runes
Emerald1HaveVerdant Seed, Fractals Glistening
Maple Logs1HaveVerdant Seed, Fractals Glistening

People involved

Walkthrough

Show the walkthroughHide the walkthrough12 steps. It gives the story away, so open it when you need it.
  1. 1

    Fish out of Water

    Speak with the oddly well-dressed traveller standing around the Moorne Fort encampment. He is a very long way from Guildhorne.

  2. 2

    Getting Permission

    Take Orvyn's gift box to Shining Leaves the Elder in the hidden Spot Cap village and ask whether the Spot Caps will meet a human scholar.

  3. 3

    Where in the Moorne is Orvyn Argotte?

    Orvyn has wandered off the road into the Moorne. Captain Frederick Heggcorn at the encampment may have seen where he went.

    • (Optional) Ask Captain Heggcorn if he saw where Orvyn went.OptionalCaptain Frederick Heggcorn
    • Search the Moorne off the road for Orvyn.
  4. 4

    Not Buying the Bluff

    Drive off the wolves that have Orvyn cornered before his imaginary muscles are put to the test.

    • Drive off the wolves surrounding Orvyn.
  5. 5

    A Bad Streak with People

    Speak with Orvyn now the wolves are gone and tell him the Spot Caps have agreed to meet him.

  6. 6

    Worlds Collide

    Escort Orvyn to the Spot Cap village and introduce him to Shining Leaves the Elder.

  7. 7

    Mystery of the Runes

    Examine the Spot Cap rune stones near the village. Vines and debris have swallowed the engravings - clear them with a woodcutting axe, or burn them away.

    • Examine the rune stones near the village and clear the vines.
  8. 8

    A Suitable Brush

    The stones are still too mucky to read. Find a brush - the general store certainly does not carry one, but a Thrunk pedlar north of the camp might.

  9. 9

    Scrubbing Up

    Scrub the rune stones clean with the brush and a bucket of water.

  10. 10

    Reconstructing the Runes

    Some of the rune extrusions are chipped. Bring Ancient Clay and a Chisel back to Orvyn so the missing shapes can be rebuilt.

  11. 11

    Verdant Seed, Fractals Glistening

    Work out the instructions on the stones. Something verdant belongs in that small indentation, and something must burn beside it.

    • Bring a cut Emerald for the indentation in the stone.Emerald
    • Bring Maple Logs - the fire has to burn hot and sweet.Maple Logs
    • Light a campfire beside the rune stones.Campfire
    • Work out what the stones are asking for.
    • You hand over Maple Logs
  12. 12

    Express Yourself All as One

    Return to Shining Leaves the Elder with Orvyn and see what the Spot Caps make of your work.