Combat
Every attack starts from a damage stat of 20. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.
Resistances
Slash19takes 72.1%
Pierce6takes 90.2%
Bludgeon16takes 75.9%
Cold50takes 42.3%
Heat51takes 41.6%
Energy57takes 37.5%Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with pierce and avoid energy.
Its combat skills: Dexterity 20, Strength 20, Defense 4, Ranged 20 and Sorcery 28. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.
A heavy hit staggers a medium creature for 0.3s and knocks it back 1.25 metres. A parry stuns it for 3s.
Attacks
| Attack | Type | Damage | Damage type | Wind-up | Cooldown | Effects |
|---|---|---|---|---|---|---|
| Staff Frost Orb | Ranged | 55% | Cold | 0.8s | 3s |
Damage is a share of this creature's damage stat of 20, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage.
Drops
Chances are per kill, assuming no magic find.
Coins drop 61.1% of the time, 1-35 at a time: about 8.1 coins a kill on average.
| Item | Amount | Per kill | In 10 kills | Kills for 50 / 90 / 99% |
|---|---|---|---|---|
| 1 | 1 in 2.245% | 99.7% | 2 / 4 / 8 | |
| 1 | 1 in 2.934.4% | 98.5% | 2 / 6 / 11 | |
| 1 | 1 in 4.522.4% | 92.1% | 3 / 10 / 19 | |
| 1 | 1 in 5.518.1% | 86.5% | 4 / 12 / 24 | |
| 1 | 1 in 7.313.8% | 77.3% | 5 / 16 / 32 | |
| 1 | 1 in 119.31% | 62.4% | 8 / 24 / 48 | |
| 1 | 1 in 214.72% | 38.3% | 15 / 48 / 96 | |
| 1 | 1 in 263.78% | 32% | 18 / 60 / 120 |
Where to find it
| Place | Region | Spawns | Notes |
|---|---|---|---|
| Overworld | Badongerst | 9 | |
| Overworld | Kirrin Moorne | 17 | |
| Overworld | Shimmering Kal | 2 | |
| Overworld | Southern Swamp | 8 |
36 spawn points in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.
Open on the mapExperience
Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a stray druid down from full health is worth about 216 xp in total. Damage it blocks or you take gives Defense xp on top.

Badongerst
Kirrin Moorne
Shimmering Kal
Southern Swamp