Stats
- Worn on
- Neck
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|
| Common | x1.00 | - | 0 | 1,422 coins |
| Uncommon | x1.10 | - | 2 | 2,133 coins |
| Rare | x1.15 | - | 3 | 3,128 coins |
| Epic | x1.20 | - | 4 | 4,977 coins |
| Legendary | x1.25 | - | 5 | 8,532 coins |
How to get it
Nothing in the game data hands this out directly. It may come from dialogue, a scripted event, or it may not be obtainable yet.
Other neck gear
| Item | Needs | Value |
|---|
Silver Necklace | | 150 coins |
Opal Amulet | | 525 coins |
Topaz Amulet | | 694 coins |
Gold Necklace | | 300 coins |
Emerald Amulet | | 1,762 coins |
Sapphire Amulet | | 1,107 coins |
Uncharged Combat Amulet | | 852 coins |
Uncharged Amulet of the Moorne | | 1,422 coins |
Uncharged Regenerating Amulet | | 2,078 coins |
Uncharged Otherworldly Amulet | | 8,550 coins |
Nimble Necklace | | 840 coins |
Combat Amulet | | 1,110 coins |
Amulet of Spell Reflection | | 2,660 coins |
Regenerating Amulet | | 3,808 coins |
Otherworldly Amulet | | 9,975 coins |
Amulet of Spell Absorption | | 1,771 coins |