Stats
- Worn on
- Neck
By quality
Gear rolls a quality when it drops or is made. Better quality raises every stat and the sale value, adds random modifiers, and asks a little more of you to wear it.
| Quality | Stats | Level needed | Random modifiers | Value |
|---|---|---|---|---|
| Common | x1.00 | - | 0 | 8,550 coins |
| Uncommon | x1.10 | - | 2 | 12,825 coins |
| Rare | x1.15 | - | 3 | 18,810 coins |
| Epic | x1.20 | - | 4 | 29,925 coins |
| Legendary | x1.25 | - | 5 | 51,300 coins |
How to get it
Nothing in the game data hands this out directly. It may come from dialogue, a scripted event, or it may not be obtainable yet.
What it sells for
| Shop | Pays | Why it buys |
|---|---|---|
| 8,550 coins | General store | |
| 5,130 coins | General store | |
| 3,847 coins | General store | |
| 2,565 coins | General store |
Other neck gear
| Item | Needs | Value |
|---|---|---|
| 150 coins | ||
| 525 coins | ||
| 694 coins | ||
| 300 coins | ||
| 1,762 coins | ||
| 1,107 coins | ||
| 852 coins | ||
| 1,422 coins | ||
| 2,078 coins | ||
| 8,550 coins | ||
| 840 coins | ||
| 1,110 coins | ||
| 2,660 coins | ||
| 3,808 coins | ||
| 9,975 coins | ||
| 1,771 coins |
