Combat
Every attack starts from a damage stat of 26. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.
Resistances
Slash27takes 62.9%
Pierce6takes 90.2%
Bludgeon39takes 51.1%
Cold57takes 37.5%
Heat13takes 80%
Energy39takes 51.1%Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with pierce and avoid cold.
Its combat skills: Dexterity 20, Strength 33, Defense 4, Ranged 10 and Sorcery 10. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.
A heavy hit staggers a medium creature for 0.3s and knocks it back 1.25 metres. A parry stuns it for 3s.
Attacks
| Attack | Type | Damage | Damage type | Wind-up | Cooldown | Effects |
|---|---|---|---|---|---|---|
| Wolf Claw | Melee | 80% | Slash | 0.3s | 2s | 10 stamina damage |
| Wolf Bite | Melee | 100% | Pierce | 0.3s | 3s | 10 stamina damage |
| Wolf Ankle Bite | Melee | 30% | Pierce | 0.3s | 6s | 10 stamina damage |
Damage is a share of this creature's damage stat of 26, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage.
Versions
The game has more than one kind of this creature. They share a name but not their numbers.
Drops
Chances are per kill, assuming no magic find.
| Item | Amount | Per kill | In 10 kills | Kills for 50 / 90 / 99% |
|---|---|---|---|---|
| 1 | 1 in 1.190% | 100% | 1 / 2 / 3 | |
| 1 | 1 in 333% | 98.2% | 2 / 6 / 12 | |
| 1-2 | 1 in 3.925.7% | 94.9% | 3 / 8 / 16 | |
| 1 | 1 in 4.323.1% | 92.8% | 3 / 9 / 18 | |
| 1 | 1 in 4.920.6% | 90% | 4 / 11 / 21 | |
| 1 | 1 in 6.515.4% | 81.2% | 5 / 14 / 28 | |
| 1 | 1 in 9.710.3% | 66.2% | 7 / 22 / 43 |
Where to find it
| Place | Region | Spawns | Notes |
|---|---|---|---|
| Overworld | Badongerst | 5 | |
| Overworld | Kirrin Moorne | 29 |
34 spawn points in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.



Open on the mapPart of the quest Securing The Region.
Experience
Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a moorne wolf down from full health is worth about 234 xp in total. Damage it blocks or you take gives Defense xp on top.

Badongerst
Kirrin Moorne