EverlastWiki

Level 17 creature

Timber Wolf

Attacks on sight when you come within 12 metres. Its most likely drop is Raw Meat.

Combat

Every attack starts from a damage stat of 21. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.

Resistances

Slash17takes 74.6%Pierce7takes 88.7%Bludgeon29takes 60.7%Cold37takes 52.9%Heat12takes 81.4%Energy28takes 61.8%

Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with pierce and avoid cold.

Its combat skills: Dexterity 42, Strength 13, Defense 3, Ranged 4 and Sorcery 4. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.

A heavy hit staggers a medium creature for 0.3s and knocks it back 1.25 metres. A parry stuns it for 3s.

Attacks

AttackTypeDamageDamage typeWind-upCooldownEffects
Wolf ClawMelee80%Slash0.3s2s10 stamina damage
Wolf BiteMelee100%Pierce0.3s3s10 stamina damage
Wolf Ankle BiteMelee30%Pierce0.3s6s10 stamina damage

Damage is a share of this creature's damage stat of 21, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage.

Versions

The game has more than one kind of this creature. They share a name but not their numbers.

VersionLevelHealthDamageRespawnPlacedBest drop
Version 117402152s29Raw Meat 1 in 1.190%
Version 217402152s12Raw Meat 1 in 1.190%

Drops

Chances are per kill, assuming no magic find.

ItemAmountPer killIn 10 killsKills for 50 / 90 / 99%
Raw Meat11 in 1.190%100%1 / 2 / 3
Small Ichor11 in 333%98.2%2 / 6 / 12
Fur1-21 in 3.925.7%94.9%3 / 8 / 16
Hound's Tooth11 in 4.323.1%92.8%3 / 9 / 18
Coneleaf11 in 4.920.6%90%4 / 11 / 21
Tanacetoe11 in 6.515.4%81.2%5 / 14 / 28
Gall of "Goat"11 in 9.710.3%66.2%7 / 22 / 43

Where to find it

41 spawn points in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.

Open on the map

Experience

Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a timber wolf down from full health is worth about 72 xp in total. Damage it blocks or you take gives Defense xp on top.