EverlastWiki

Level 10 creature

Petty Thief

Attacks on sight when you come within 12 metres. Its most likely drop is Asterbloom.

Combat

Every attack starts from a damage stat of 14. The game takes the larger of the creature's two damage numbers and puts it on all six damage types, and each attack then uses the type it deals.

Resistances

Slash9takes 85.7%Pierce24takes 66.2%Bludgeon17takes 74.6%Cold15takes 77.3%Heat7takes 88.7%Energy12takes 81.4%

Each point of resistance cuts that type's weapon damage a little: damage taken is e-0.0172 x resistance. Hit it with heat and avoid pierce.

Its combat skills: Dexterity 27, Strength 1, Defense 3, Ranged 8 and Sorcery 1. Its Defense level lowers the damage you deal the same way yours lowers the damage you take.

A heavy hit staggers a medium creature for 0.3s and knocks it back 1.25 metres. A parry stuns it for 3s.

Attacks

AttackTypeDamageDamage typeWind-upCooldownEffects
Crossbow FireRanged120%Pierce (ranged)0.5s4s

Damage is a share of this creature's damage stat of 14, before your resistances, Defense level and armour. Multipliers in brackets apply to later swings of a combo; pools on the ground deal their own fixed damage.

Drops

Chances are per kill, assuming no magic find.

Coins drop 44.1% of the time, 1-35 at a time: about 5.5 coins a kill on average.

ItemAmountPer killIn 10 killsKills for 50 / 90 / 99%
Small Ichor11 in 333%98.2%2 / 6 / 12
Asterbloom11 in 5.119.4%88.5%4 / 11 / 22
Copper Bolt10-151 in 5.817.1%84.7%4 / 13 / 25
Copper Crossbow11 in 6.814.8%79.8%5 / 15 / 29
Copper Sword11 in 8.112.4%73.4%6 / 18 / 35
Spiral Cap Mushroom11 in 1010%65.2%7 / 22 / 44
Leather Cowl11 in 156.74%50.2%10 / 34 / 67
Leather Bracers11 in 185.41%42.7%13 / 42 / 83
Leather Boots11 in 254.07%34%17 / 56 / 111
Leather Chaps11 in 372.73%24.1%26 / 84 / 167
Chicken11 in 422.39%21.5%29 / 96 / 191
Bread11 in 422.39%21.5%29 / 96 / 191
Baked Potato11 in 422.39%21.5%29 / 96 / 191
Scrambled Eggs11 in 422.39%21.5%29 / 96 / 191
Stew11 in 561.79%16.6%39 / 128 / 255
Sandwich11 in 561.79%16.6%39 / 128 / 255
Omelette11 in 561.79%16.6%39 / 128 / 255
Leather Cuirass11 in 731.37%12.9%51 / 168 / 335
Fried Mushrooms11 in 831.2%11.4%58 / 192 / 383
Apple Pie11 in 831.2%11.4%58 / 192 / 383
A Slice of Cake11 in 831.2%11.4%58 / 192 / 383
Silver Ring11 in 851.18%11.2%59 / 195 / 389
Silver Necklace11 in 851.18%11.2%59 / 195 / 389
Gold Ring11 in 1130.88%8.51%78 / 260 / 519
Gold Necklace11 in 1130.88%8.51%78 / 260 / 519
Opal Ring11 in 1360.74%7.14%94 / 311 / 622
Opal Amulet11 in 1690.59%5.75%118 / 389 / 778
Topaz Ring11 in 2260.44%4.34%157 / 519 / 1,038
Topaz Amulet11 in 3380.3%2.92%235 / 779 / 1,557

Where to find it

15 spawn points in all. Regions are the wiki's best reading of the map: the game itself does not draw region borders.

Open on the map

Experience

Combat experience comes from the damage you deal: 1.8 xp per point, split evenly between the skills your weapon trains. Bringing a petty thief down from full health is worth about 54 xp in total. Damage it blocks or you take gives Defense xp on top.